Thursday, 5 September 2013

Adam Milovanovic -3D Modelling - Main Ship

The Main Ship is a crucial part of the game getting the turnarounds and basic concepts from Jackson I was able to create a basic model from it.

Turnarounds of Ship

Top
Side
Front
Perspective

BASIC MODEL
This basic model consists of a basic model using editable poly to create different shapes to fit the turnaround images.

Top
Side
Front
Back

Bottom

Perspective

SHIP REDEFINED
We redesigned the ship to give it a better look, we added turbines above the wing and under the wing and blasters.

Top

Side

Front


Back

Bottom


Perspective

TEXTURING THE MAIN SHIP

To begin with the texturing we used a spaceship texture images and applied it to the model.

To texture the model go to modify tab and from the drop down list select UVW Unwrap. 
To being Select the chosen faces that you want to be textured, after selecting the chosen faces go to the projection tab and select planar map and select the following X, Y, or Z axis and click again on the planar map and scroll up and open the UV Editor and select the chosen area in which you want it.



From there I did the four turbines,

Next I did the wings,










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