Tuesday, 3 September 2013

Adam Milovanovic - 3D Planets

One of the main assets to be used within this game is Planets. The Basic layout for this game was to travel from planet to planet to achieve different levels. three planets, sun and space.

  • Earth
  • Venus
  • Mercury
  • Sun

To Begin making the planet model. Firstly needed to grab different textures for the different planets.
Earth Texture with Cloud Texture

Venus Texture
Mercury Texture
Sun Texture

Background Planets

Mars

Moon

All These textures from gathered from a website called 

To Begin modelling the planet, open 3DS MAX and create a sphere.


From there give it a basic size of around 50 on the radius and about 30 segments.
Next open the Material Editor

Select the diffuse map by pressing None
Select the Bitmap Button:


Which will lead you to this screen and select the chosen Texture Map
Then show material in viewport and then the planet should have the texture attached to it.

When Creating the clouds for the Earth, create a slighty bigger sphere over the Earth.
Open once again the Material Editor and select an Empty material,
then select diffuse and the bitmap, continue to choose EarthClouds which should give you something like this

Copy the diffuse map by right clicking and dragging the map to opacity
Which you will end up with something like this

Planets and Sun Models

Earth

Venus


Mercury
Mars
Moon

Sun



















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